tag:blogger.com,1999:blog-6338050118192762924.post1859565122448731292..comments2024-01-22T00:53:34.661-08:00Comments on an Open Letter to MMO Devs: 5 Things I Hate, Part 1: Mason Edition - Delivery Questsjeffehttp://www.blogger.com/profile/16053175770291302978noreply@blogger.comBlogger2125tag:blogger.com,1999:blog-6338050118192762924.post-12753504000237171622008-07-11T22:06:00.000-07:002008-07-11T22:06:00.000-07:00Anarchy Online also had some decent delivery quest...Anarchy Online also had some decent delivery quests, but in the chain you generally didn't have to go back to the originator to report or pick up loot, and the point of delivery person would tend to give you the next leg too. Some of those were the absolute best and most interesting quests I've ever played.Rowlhttps://www.blogger.com/profile/06142912127249675951noreply@blogger.comtag:blogger.com,1999:blog-6338050118192762924.post-18074754678421582412008-07-10T15:35:00.000-07:002008-07-10T15:35:00.000-07:00The only time delivery makes sense is when it's re...The only time delivery makes sense is when it's really a quest to introduce you to a new contact...connecting you to the next zone or tier of content. Maybe there's a more interesting way? There was one game where quest updates came via radio...Tabula Rasa maybe? Resulting in less downtime running back and forth.jeffehttps://www.blogger.com/profile/16053175770291302978noreply@blogger.com