Tuesday, July 8, 2008

OLMMOD Is Open For Business

Hi. In this blog you will finds posts about MMOs from people who play a lot of them for a lot of hours. We will vomit up every horrible opinion and impression we have on everything from the minute details of UI to MMO economics, virtual world theory, fantasy overload, the abuse of intellectual property, combat systems, world design, AI, sandboxes, theme parks, character creations, races, classes, skills, time-based leveling, grinding, farmers. gold buying, combat mechanics, social interaction, time-sinks, transportation, city design, graphics, lighting, physics, music, art, sex, in-game communication, and shit we haven't even thought about yet.

I'll kick it off with a little meditation...SWG-style:

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